Post by datothermod on May 22, 2018 10:52:05 GMT -6
Fusion or Gattai, a mechanic on Deus Galaxis that is divided into two categories. These will be listed below and how their benefits compare to one another. Fusion is a technique that is available to all players regardless of what kind of vehicle they use for combat. The two types are as follows.
Gattai, or Spirit Fusion: This fusion type completely reforms both vehicles into one unit itself (inspired by the likes of Getter Robo and TTGL. This process creates one unique design separate, but inspired by the designs of the component units. This form of fusion gives the following consequences:
Level - The level of the fusion is determined by the levels vehicless added together and multiplied by 1.5.
Weapons - This form of fusion may only pick to use a small collection of the component vehicle's weapons. This process is taking the entire pool of weapons and dividing the number owned by the number of component weapons. (I.E. Say two mecha fuse and together own 8 weapons, the fusion may only use 4 of them.) However weapons retained get their stats doubled while fused.
Duration - The Duration of the fusion is equal to the Spirit duration of the level they add up to. Once the fusion expires all components will need time to rest before they can activate their Spirit abilities due to the nature of this fusion.
Auxiliary Fusion: This fusion type takes all component vehicles and litterally puts them together, think the Megazords from Power Rangers. This fusion is the literal combination of all vehicles and offers the following consequences:
Level - The level of all vehicles is simply added together.
Weapons - The entire weapon pool of all components is available and get a stat boost of 1.5x
Duration - This form of fusion gets a duration of the Spirit duration of its level x2. When all components defuse they DO NOT have to wait to trigger their Spirit abilities.
Gattai, or Spirit Fusion: This fusion type completely reforms both vehicles into one unit itself (inspired by the likes of Getter Robo and TTGL. This process creates one unique design separate, but inspired by the designs of the component units. This form of fusion gives the following consequences:
Level - The level of the fusion is determined by the levels vehicless added together and multiplied by 1.5.
Weapons - This form of fusion may only pick to use a small collection of the component vehicle's weapons. This process is taking the entire pool of weapons and dividing the number owned by the number of component weapons. (I.E. Say two mecha fuse and together own 8 weapons, the fusion may only use 4 of them.) However weapons retained get their stats doubled while fused.
Duration - The Duration of the fusion is equal to the Spirit duration of the level they add up to. Once the fusion expires all components will need time to rest before they can activate their Spirit abilities due to the nature of this fusion.
Auxiliary Fusion: This fusion type takes all component vehicles and litterally puts them together, think the Megazords from Power Rangers. This fusion is the literal combination of all vehicles and offers the following consequences:
Level - The level of all vehicles is simply added together.
Weapons - The entire weapon pool of all components is available and get a stat boost of 1.5x
Duration - This form of fusion gets a duration of the Spirit duration of its level x2. When all components defuse they DO NOT have to wait to trigger their Spirit abilities.